Using techniques similar to those discussed in Section 4.9.1 in the CFA book, create a simple static polygonal face model for a specific character. Use found reference or your created sketches as the starting point. The goal is develop a 3D model with a specific look using iterative polygon sculpting techniques. Keep track of the number of polygons used. Make use of facial asymmetries as appropriate. Submit as done for Assignment 1. Submitted images should show both the polygon structure of your model and smooth shaded versions.
Reference (I forgot to upload them): http://images.google.com/images?client=safari&rls=en&q=yoda%20clone%20wars&oe=UTF-8&um=1&ie=UTF-8&sa=N&hl=en&tab=wi
I decided to model Yoda from the current animated Clone Wars series..
yodaProgress (click this for an animation of the modeling process)
2784 faces used, starting from a cube.