Using simple geometric shapes (spheres, ellipses, tori, planes, etc.) create a 3D model for a simple face. Use found reference or sketches you create as the starting point. The goal is to create a simple 3D face that matches a specific desired look. You can use color, but no textures are to be used, just geometry. Use an appropriate simple lighting setup. Submit scans of the reference material you use and three rendered views of your model – front, side, 3/4. Also think about your model as a proto-parameterized model – what parameters could be used to describe your model and parametrically change it into different faces.
Ear size, orientation; eye and pupil size, direction; eye patch size; lip thickness; nose and chin size/length; neck thickness.